From Applied Ergonomics in Design Practice, to Designing Digital Interface & Immersive Experience

First A.I. Empowered Smart Headphone & Personal Assistant

VINCI Smart Headphone | Inspero Inc.

2015-2016


Disciplines

Applied Ergonomics in Design
Anthropometry-informed Design
Interaction & User Interface Design
(GUI | VUI | TUI)
Immersive Experience Design
Design Strategy


Role

Principle Design Lead:
Applied Ergonomics in Design, HCI UX/UI for Smart Wearable, Industrial & CMF Design, Immersive Spatial Experience


Intellectual Properties

Interaction & Interface Design Registry Granted, Lead Inventor, Global Registry


Achievement

Good Design Award: Gold Winner 2016, IDEA Finalist, China Good Design Award

The First A.I. Empowered Smart Music Device & Personal Assistant with a voice-controlled & biometric sensorial system to provide ultra-intuitive music interactions

Leading the Design of the VINCI ME 1.0 Smart OS

Designing a holistic experience & the interface of the VINCI ME 1.0 system, including HCI framework, physical and digital experience flow, and the graphic (GUI), voice (VUI), and gesture (TUI) user interface.

Generated the interaction of the interface design patent as the lead inventor, co-creation with R&D, front-end, and back-end A.I. team.

All in One

A.I. Empowered, Smarter Day by Day through Deep Learning, Voice & Gesture-controlled, Biometric Sensorial, Cloud Connected, Phone-free

Designing the Next-Gen Smart Earphone

From Anthropometric Data Analysis & Modelling
to Applied Ergonomics in Design Practice

Solo Design

Learn the Strategic Design Process and Creative Journey

Global Launch Event 2015

Immersive Spatial Experience Design to Convey Brand’s Essence: Futuristic through the concept of Time Traveling

Physical: Stage & Experience Design
Digital: Visual Content Creation

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